The goal of the Digital Game Mechanic Index (DGMI) is to be an interconnected, encyclopedic wiki documenting video game mechanics. With time, we hope this site will grow into a handy reference guide to help game designers understand the context of mechanics they’re interested in and make decisions about their own games. The priorities of DGMI are to
describe mechanics and to
illustrate connections between mechanics.
The current site represents the work of the first generation of the DGMI team, and will continue to grow as future teams pick up the torch. We invite you to thumb through our existing articles and imagine how you’d use this tool as a game designer.
Total number of articles: 45
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